Squad and Support caps have been increased. Quick-Start resources for each race (except Necrons) have been changed to 10000 req, 5000 pow.Īrmy Painter now shows-off all units for all races. Super unit healths and damages have been improved.Some have more, some have less(balancing issues). Wargear mod descriptions are from campaign and a bit from me.Ĭhanged available deploy slots on buildings capable of teleporting,summoning units. Go in Game Manager and select Annihilation. To uninstall just delete the Annihilation_Mod folder and AAAAAAAA.module, Annihilation.module, WXPMod_DCMod.dll files. Quote:If you want to include this mod in your,DO IT, im glad that its being used:Quote
Like in campaign, but this mod makes wargear available in skirmish. TheClone's wargear mod allows you to gear up primary commander for each race. I have included TheClone's wargear mod, and a bit edited it so that researches contain description.įor those who don't know. Mod is for Dawn of War: Dark Crusade ONLY! READ THE README IF U WANT TO KNOW WHAT THIS MOD EXCATLY DOES I personally did not make this mod at all, and all credit is due to Balnazzar and TheClone, and if i missed anyone, they should be in the readme. increases caps, adds a few new units, and over all increases replayability This is the Annihilation Mod (version 11.2) for Dawn of War: dark crusade, for use ONLY for Dark Crusade. Dawn of War: Dark Crusade - Annihilation Mod v11.2